Crash Bash Ps1

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Crash Bash, like other PlayStation games, was limited by the technology of its time, but still has a lot going for it. As the original Crash Bandicoot trilogy and Crash Team Racing before it, the high-intensity party game would only benefit from a modern remake and only needs small tweaks and changes to take it from good to great.

Crash Bash

Also known as: Crash Bandicoot Carnival (JP)
Developer: Eurocom
Publisher: Sony Computer Entertainment
Platform: PlayStation
Released in JP: December 14, 2000
Released in US: November 6, 2000
Released in EU: December 1, 2000

This game has unused areas.
This game has unused graphics.
This game has unused music.
This game has regional differences.

This game has a prototype article
This game has a prerelease article
To do:
  • Pre-release stuff. There is E3 2000 footage that shows drastic differences, such as the loading screen being slightly different, Rilla Roo not being in the game at this point and the game logo being different.
  • Level select.
  • Try to play as Komodo Joe & Moe in Tank Wars minigames.

Crash Bash was Sony's answer to Mario Party, and the results were.. quite lukewarm to say the least.

  • 4Regional Differences

Unused Music

A short looping track with a similar composition to the infamous 'Loading' theme.

Unused Graphics

A prompt graphic that's loaded in the VRAM whenever the player is in the first warp room. Possibly used as a placeholder when a player approached a minigame in Adventure Mode.

Test Level

Using GameShark code 8009CBFC 002C in the European version allows you to access a test level once you've entered a minigame.

Pressing Circle plays an animation of an explosion, and pressing it again while the animation is still playing, will stop it until it is pressed one more time.

Crash Bash Ps1

Regional Differences

As expected, there are numerous differences in the Japanese version besides the language change. Guild wars 2 download.

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To do:
Get a screenshot of the Japanese title screen and rips of the Japanese and Western character/boss icons for comparison.

General Differences

  • The legal notice on the Universal Interactive logo screen differs in the Japanese version; it uses the Japanese version's name (expectedly), replaces all 'TRADEMARK AND COPYRIGHT' with their respective symbols, and adds a line crediting Eurocom ('DEVELOPED BY EUROCOM ENTERTAINMENT SOFTWARE')
  • The title screen is different.
  • The main theme is changed to a song called 'Crash Banjy-Kyusuu ~Carnival 2000 Mix~', a remix of the theme song featured in other Japanese Crash Bandicoot releases.
  • The European version adds a language selection screen after the title screen.
  • Both the background and 'LOADING' text on the loading screens move at a slower speed in the Japanese version.
  • All of the voices except for Koala Kong's were redone by the Japanese actors from previous games.
  • The music for Dot Dash, Splash Dash and Oxide Ride, which was a remix of Dingodile's theme from Crash Bandicoot: Warped, is replaced with a modified version of the famous Can Can music.
  • All the characters and bosses have different icons to appeal more to Japanese audiences.
  • TNT Crates have the same bomb image drawn on them from the Japanese versions of previous games.
  • Finishing Adventure mode shows an epilogue message for your character and an accompanying picture.

Fake Crash

Fake Crash is added as a secret character exclusive to this version of the game. He is a neutral character and is only available in the Battle and Tournament modes by pressing R1 + R2 + Down + Left on the character select screen. He plays and moves just like Crash, but has his own separate voice samples.

Bonus Videos

Previous Crash Bandicoot games released in Japan have hidden bonus videos accessible at startup, and this game has two of them. To access them, press and hold the following button combinations at the PlayStation logo during startup:

  • Hold Up + Triangle + L2 + R2 or use GameShark code D0010404 0003 + 80010406 1043 to play the first video.
  • Hold Down + X + L2 + R1 or use GameShark code D0010420 0004 + 80010422 1043 to play the second video.

Like before, you must reset your console after each video has finished playing.

The Crash Bandicoot series
PlayStationCrash Bandicoot (Prototypes) • Crash Bandicoot 2: Cortex Strikes Back (Prototypes) • Crash Bandicoot: Warped (Prototypes)
Crash Team Racing (Prototypes) • Crash Bash (Demos)
PlayStation 2Crash Bandicoot: The Wrath of Cortex • Crash Nitro Kart (Demo)
Crash Twinsanity (Demo) • Crash Tag Team Racing • Crash of the Titans • Crash: Mind Over Mutant
GameCubeCrash Bandicoot: The Wrath of Cortex
XboxCrash Bandicoot: The Wrath of Cortex
Game Boy AdvanceCrash Bandicoot 2: N-Tranced • Crash Bandicoot Purple: Ripto's Rampage • Spyro Orange: The Cortex Conspiracy
Nintendo DSCrash Boom Bang!
PlayStation PortableCrash: Mind Over Mutant
PlayStation 4Crash Bandicoot N. Sane Trilogy • Crash Team Racing Nitro-Fueled
Xbox OneCrash Team Racing Nitro-Fueled
Nintendo SwitchCrash Bandicoot N. Sane Trilogy • Crash Team Racing Nitro-Fueled
WindowsCrash Bandicoot N. Sane Trilogy
Retrieved from 'https://tcrf.net/index.php?title=Crash_Bash&oldid=695723'

Crash Bash is the first part of Crash Boom Bang! This series is also the last game series released for Playstation. With a simple story, players will train an animal and take them to the competition. When entering the game, there will be a list of many creatures appear for the player to choose.

These animals are designed very lovely, eye-catching colors should be loved by players. The summoned beasts in the game will be divided into four systems with different powers. The first is the fire system, the summoned beasts of the fire system will favor strong attacks with the ability to kill the opponent immediately. The second is the earth system, the summoned beasts of the earth system will be more resistant, they will have a lot more blood and armor. The third is the water system, these creatures will have an amazing ability to recover, they will have the ability to restore blood and energy for themselves when fighting. And finally will be the lightning element, the beasts of this system will have a formidable speed, they have the ability to attack and move in the blink of an eye, making the opponent extremely surprised. The choice of which animal system will depend on their preferences and play.

But there will be notes for the player, the fire system animals will be countered by the water system animals, similarly, the animals in the earth system will be countered by those in the clay system. Therefore, players should consider and choose the most appropriate creatures.The map of Crash Bash is simulated similar to a chessboard, the creatures of the player will be placed on each of the available cells. The arrangement of your animals is extremely important when players arrange a reasonable way when fighting, the animals have the ability to avoid dangerous tactics of the enemy. From there, your chances of winning will increase. On each map there will be four players, you and those players will compete in the table. The two people with the highest win rates will compete against each other in the final battle, to find the strongest of that group.

After that, you will continue to play against many other strong opponents and may have a chance to win the tournament. The championship in each tournament will give players a stable economic source to buy more different creatures to create diversity in gameplay.